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Platforms
Windows Vista / XP / 2000, Mac OS X Tiger Features
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Availability:
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| Gauthier offers a tutorial-based, step-by-step book containing sophisticated, professional-level tips and tricks to help designers, programmers, and 3D artists create simple 3D interactive environments and virtual sets relevant to film and computer games direction, and animation and web development. Inside the book readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed: Lightwave, and Maya. Each tutorial is fo |
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eBooks > Titles > Authors > Games > Games > Jean-Marc Gauthier > Building Interactive Worlds in 3D
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